If they are upgraded with the right items, they can also launch smaller fighters and fire torpedoes that can be detonated on command for insane levels of damage. As morale goes down, the crew’s efficiency decreases, and the only way to restore it is to select “Shore Leave” and end the turn.Ĭombat takes place on a hexagonal field similar to that in Beyond Earth and is very simple, with ships moving a set amount of spaces per turn (determined by engine level compared to armor) and capable of firing both long range lasers and short range plasma cannons. Completing a mission will earn at least one influence point, with four being required to obtain total control of the planet and access to all of their resources: food (which increases city population,) metals (used to build planetary improvement which increase resource production,) energy (used to build, upgrade and repair ships,) and science (used to purchase tech upgrades for your ships.) Okay everyone, just pile in the Star Wars looking vehicle and lets go to the store.Įach turn can allow a set number of moves, as determined by your ship’s crew morale. Starting with a single ship (or two if you play as Bolivar,) planets are controlled by way of influence points. The heart of the game takes place on a galaxy map which shows your homeworld and all the neighboring systems. Supremacy players begin the game with a random Wonder already constructed, Harmony halves the cost of starship repairs, and Purity obtains double resource rewards for completing missions. In addition, affinities that developed since planetfall are now available from the start. Each leader now follows their own policy that might result in an extra ship in your fleet, faster production, or an extra city to name a few. Starships features the same eight leaders used in Beyond Earth, but with the old Earth long behind them, they are not connected by their original sponsors. Granted the storyline isn’t that huge, but in a game like this, one really isn’t needed. The settlers of the newly colonized planet have evolved into a new civilization of their own, and have begun attempts to colonize other planets, and finding out they are not alone in the universe. Starships takes place after the events of Beyond Earth. Thankfully it looks like the Beyond Earth universe is expanding in its own way, because with Starships, it is time to leave the new home planet and expand and conquer its neighboring star systems. It didn’t wow me in the end, but it was still a fun game which continued the tradition of the “one more turn” gameplay we all know and love. Sid Meier’s Civilization: Beyond Earth played like a total conversion of Civ V, and I was ok with that.
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